- Messages
- 130
- Country

Hi,
in my project, I created a ground polygon to exclude all default buildings. This works so far. Now I have to modify the attributes of the existing polygon. Unfortunately, I did not find the way to reselect and show the polygon in an editor or in the view. The “Scenery Editor” dialog does not show the polygon or any of the placed library objects I used. Even the object finder does not work with the GUID I took from the XML file. Can someone show me the way to select and modify library objects afterwards?
The next is the use of the Gizmo to modify the position of a placed object. A movement along the Z axis seems not to be possible. My workaround is to set the “snapToGround” attribute in the XML file to “FALSE” and then specify the altitude for the object. Is that the only way ( I cannot believe)?
Thanks,
BOSSHOG
in my project, I created a ground polygon to exclude all default buildings. This works so far. Now I have to modify the attributes of the existing polygon. Unfortunately, I did not find the way to reselect and show the polygon in an editor or in the view. The “Scenery Editor” dialog does not show the polygon or any of the placed library objects I used. Even the object finder does not work with the GUID I took from the XML file. Can someone show me the way to select and modify library objects afterwards?
The next is the use of the Gizmo to modify the position of a placed object. A movement along the Z axis seems not to be possible. My workaround is to set the “snapToGround” attribute in the XML file to “FALSE” and then specify the altitude for the object. Is that the only way ( I cannot believe)?
Thanks,
BOSSHOG