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Object Editor points to wrong fx texture folder

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58
I've was using the tool to convert some FSX scenery to P3dv2.0 and noticed that for added effects, the effect textures were always loaded from my FSX folders. I discovered this since I have my fsx and P3D on different drives (C: vs E: ). For some reason P3D effect textures were always being loaded from the FSX folders.
 
I was able to get the effect textures to load by adding the path to the texture search path under options but MCX does not choose the right folder by default and instead will search down the list of folder locations. I also tried changing the preferred FS version to P3D but did not select the correct folder.
 
Hi,

Let me check, might be the p3d support is not optimal yet for effects. Could also be the fx files got actually loaded from fx.
 
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