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Object placement tool (OPT) - scenery objects wont get added or appear?

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unitedstates
I installed sp2 sdk and got the OPT working but it seem to be acting weird. As a browse down the list of objects most of the time they wont appear in the sim. Even if I add the objects they wont display. When i mess around some more, sometimes i can get the objects to display. What is going on here? Is the object placement tool broken because of sp2? :confused: It's especially a problem for my custom objects as i can't get them to display for the life of god (I did get one custom object to diplay once but can't do it anymore). They all work fine in the OPT when using my laptop and sp1.
 
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Some objects just won't appear until you run the sim (usually animated objects).

Some objects are broke (most are not.) Most of the autogen will not appear in preview.

The OPT works fine in SP2, but you do have to become aware of some of its quirks and limitations.
 
What do you mean some objects wont appear until you run the sim? what does it mean to run the sim?

I got one of the Autogen objects to display one time in prievew (you have to do some series of random clicks). As well as a couple of my custom objects. The others seem to work ok. It seems to be something wrong with the tool. As of right now I can't use the OPT with the condition it's in. How does ACES expect others to create missions when it's almost impossible to add your own objects?
 
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I found that after selecting several object, maybe 10+, the objects stop apearing. I need to shut down FSX and restart. It seems to be a memory overload thing.

The OPT does not work well for viewing objects by just clicking on them one at a time. It's best to read the names and select only the ones your looking for.

This was the same with SP1, and before.

Gunner
 
Thanks for the reply everyone.
I played around with this all day and i can't find an answer. Let me make something clear, I found that all the scenery except for my custom objects and the autogen objects display and work correctly with the OPT! But the Custom and autogen objects are hard to get to display, and the custom objects are what I need for the mission I am creating. I've noticed that when placing objects at Seattle international my custom objects display and work great with the OPT??? (wierd, I know) Anywhere else, the OPT will not display and place my custom objects. I feel there is an answer hidden somewhere though. Let me ask - Does anyone one else have trouble placing custom objects with the OPT? And, is there a way to get your custom objects to be displayed as names in the scenery list (instead of those numbers) like all the other scenery objects?
 
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Hi,

In previous version of OPT (and I guess still in SP2 as well), there was also a problem when you reloaded your mission/scenery. In that case most of the objects would not appear. That sounds very similar to what you are seeing here.

About the names for custom objects, no that is not possible. The name list is hardcoded in the tool and you can not add new names to it.
 
Thanks Arno for the response. I don't know how i am going to create a mission if i can't get my custom objects to be used with the OBT. Seems like ACES needs to spend more time testing a developing this before they release it. I sure hope this is one of thier priorities for fs11. There could be so many great missions but it's just to dang hard to get things working. If anyone has any suggestions or answers to this problem - please help.
 
I would still have to test it with SP2, but before I found the tool quite useful as long as you did everything in one go. After saving and reloading there are a lot more trouble.

And maybe some alternative mission tools will appear later. For example WhisPlacer can already read mission XML file, but I don't think it can create the mission elements at the moment.
 
Well, if I could I would do it all in one go except my problem is not the loading of the mission/ scenery file. It's that I can't even see or place my custom made scenery using the tool. The custom made scenery just does not seem to like the tool. I am currently trying to create a road near LA - I actually am able to succefully do it - and compile the scenery xml file when i create the road at KSEA (seattle). Anywhere else in the world (including other airports) the OPT does not like to place my custom objects and it won't work. I sure would like to figure this out!

Did you get the OPT to work with your own custom objects before? Because if so - there is hope.
 
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Hi,

That just rang a bell for me. Did you place your custom scenery objects in a library BGL file? If not (for example if the BGL file also contains the default placement at Seattle), the object will be geo-locked and they can not be used elsewhere in the world. They need to be put in a library BGL without any placement in the same file.
 
Oh, wow. That might be it! I have the main BGL's saved as a location at KSEA. How do i make a library BGL without any location determinents attached? I hope this is the answer. Your the best Arno! :D
 
Hi,

If you are working with the XML file directly, make sure that it only contains ModelData commands. So no SceneryObject commands.

Or if you want a nice GUI to make the library, you could try my LibraryCreatorXML tool.
 
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