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Hi Woody,
I think you can indeed best keep using the API macros for now. As long as you don't place a lot of them in the same area, the performance difference shouldn't be too big.
Once you know how to make MDL objects with GMax, putting them into a library will not be that hard anymore. The process of creating a library has become a lot easier with these new commands.
Do you mean you want to use default objects of FS first? In that case I think using a tool like Rwy12 or ObPlacer could be useful, as they contain a (maybe not complete) list of default objects to place. If you use default objects, you don't have to worry about textures indeed. There are also some files available for download that list GUIDs of default object.
I think you can indeed best keep using the API macros for now. As long as you don't place a lot of them in the same area, the performance difference shouldn't be too big.
Once you know how to make MDL objects with GMax, putting them into a library will not be that hard anymore. The process of creating a library has become a lot easier with these new commands.
Do you mean you want to use default objects of FS first? In that case I think using a tool like Rwy12 or ObPlacer could be useful, as they contain a (maybe not complete) list of default objects to place. If you use default objects, you don't have to worry about textures indeed. There are also some files available for download that list GUIDs of default object.