- Messages
- 76
I have a tactical display gauge - kind of like a round radar display. Works fine in 32 bit FSX. In P3Dv4, though, when I get the pgauge->size.x and pgauge->size.y the y is correct but the x is *always* 0. If I deliberately set it to, say the same as y all the calculations that use it work fine, but when I get back to the callback, during the next iteration x is set back to zero. If I resize the gauge (ie make it a window in P3D and resize it) the y changes correctly but the x stays stubbornly at zero. Anyone seen this behavior? I have a couple of gauges that rely on the size variables being set properly... Any help?
