I'm building a carrier and the blastshield animation won't work with my current PartDataDefs and I'm quite sure that's because my XML is incomplete. According to this http://www.fsdeveloper.com/wiki/index.php?title=Catapult/Arrestor_Operations_(FSXA) the atachpoint is written right but I just think they expect the modeler to already know something I don't. I am mainly a scenery modeler and haven't created an aircraft since FS2002 so I have forgot all about it. The carrier sort of crosses over to the aircraft modeling with this animation but I wrote the post here because its FSDS spacific.
This is my XML in the PartDataDefs that I tried to use,
JBD_1 <?xml version="1.0" encoding="ISO-8859-1" ?> <FSMakeMdlData version="9.0"> <Attachpoint name="attachpt_blast_shield_0"> </Attachpoint> </FSMakeMdlData>
After comparing it to other animation XML entries and the fact that the actual animation is called "blastshield_0_pct" , I'm sure a <Attachpoint> blastshield_0_pct </Attachpoint> needs to be added and I'm not sure how to create the exact XML needed.
If I sound a bit lost here, then you're reading me fine...
This is my XML in the PartDataDefs that I tried to use,
JBD_1 <?xml version="1.0" encoding="ISO-8859-1" ?> <FSMakeMdlData version="9.0"> <Attachpoint name="attachpt_blast_shield_0"> </Attachpoint> </FSMakeMdlData>
After comparing it to other animation XML entries and the fact that the actual animation is called "blastshield_0_pct" , I'm sure a <Attachpoint> blastshield_0_pct </Attachpoint> needs to be added and I'm not sure how to create the exact XML needed.
If I sound a bit lost here, then you're reading me fine...


