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This is one of the first times that we show this project to the general public. A brand new version of Brussels National - Zaventem aiport! Following up Robert Buysen's initiative of a few years back, we are building up the entire airfield from scratch!
The latest tools, tips&tricks are being used to make this airport in the heart of Europe as real as possible. Using lots of pictures, studying charts and organising quite some spotterdays at Brussels with the team, this project tends to be very photorealistic!
I've started this project in January 2004 (yep!) and with a lot of devotion and willpower I've learned and developped my gmax skills to a nice level. Since November last year, other talented people like Vital Vanbeginne, Filip Jonckers and Robert Buyssen (creator of the 2002 scenery) joined the team. We have worked hard to achieve this milestone in our project.
The scenery is far from complete, but we will let you enjoy the screens of this first preview
Brussels Airport from 10.000 ft.
Sheraton/Front Car Park - Departure.
A look at the old Airport building.
B-Pier where all the non Shengen flights are handled.
A-Pier for the Shengen flights:
Inside the A-Pier:
Satellite Building (terminal C):
New Control Tower:
DHL biggest European hub (for the moment) is also represented, a sneak preview.
Aaah... good old Melsbroek, the Military Apron!
These hangars don't look only old, they are!
Hangar 41, Sabena Technics!
An overview from Apron 40 towards the old building with the carpark and Sheraton at your left side.
Oops, already at picture nuber 10... here is what you can find in the grass along runway 25L.
That's it for now.. remember that this is a very very early preview! The ground textures will be of a much higher quality, many objects still need to be included and lots of time is needed! (I'm speaking in months...)
More dramatic project updates will be announced here in various forums and on our website Belgian Scenery Projects !
Credits:
Thomas Bogaert - Scenery and textures designer
Robert Buysen - Military apron of Melsbroek (EBMB)
Filip Jonckers - Installer, Afcad and airport markings
Vital Vanbeginne - Ground textures
The latest tools, tips&tricks are being used to make this airport in the heart of Europe as real as possible. Using lots of pictures, studying charts and organising quite some spotterdays at Brussels with the team, this project tends to be very photorealistic!
I've started this project in January 2004 (yep!) and with a lot of devotion and willpower I've learned and developped my gmax skills to a nice level. Since November last year, other talented people like Vital Vanbeginne, Filip Jonckers and Robert Buyssen (creator of the 2002 scenery) joined the team. We have worked hard to achieve this milestone in our project.
The scenery is far from complete, but we will let you enjoy the screens of this first preview
Brussels Airport from 10.000 ft.
Sheraton/Front Car Park - Departure.
A look at the old Airport building.
B-Pier where all the non Shengen flights are handled.
A-Pier for the Shengen flights:
Inside the A-Pier:
Satellite Building (terminal C):
New Control Tower:
DHL biggest European hub (for the moment) is also represented, a sneak preview.
Aaah... good old Melsbroek, the Military Apron!
These hangars don't look only old, they are!
Hangar 41, Sabena Technics!
An overview from Apron 40 towards the old building with the carpark and Sheraton at your left side.
Oops, already at picture nuber 10... here is what you can find in the grass along runway 25L.
That's it for now.. remember that this is a very very early preview! The ground textures will be of a much higher quality, many objects still need to be included and lots of time is needed! (I'm speaking in months...)
More dramatic project updates will be announced here in various forums and on our website Belgian Scenery Projects !
Credits:
Thomas Bogaert - Scenery and textures designer
Robert Buysen - Military apron of Melsbroek (EBMB)
Filip Jonckers - Installer, Afcad and airport markings
Vital Vanbeginne - Ground textures


