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Question about FS Terrain

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116
I'm considering getting FS Terain - which uses hi res topographic data to give more accurate terrain heights than MSFS provides.

Will this adversely effect any custom scenery I've already installed? For instance, suppose I've got a building sitting on the ground that a scenery designer has created. Then I install FS Terrain, and it turns out there's actually a mountain there. Will the building get buried under the mountain, or will it keep the same AGL altitude and re-adjust it's height so it sits on top of the mountain? By the same token, if I create some custom buildings and they sit correctly on the ground - with FS Terrain installed - will they still sit correctly for a user who doesn't have FS Terrain?
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It all depends on how the designer created his objects. most everything is made nowadays with a reference altitude to the ground, but if objects are grouped together sharing a reference point, the objects will appear at the elevation of the reference point...which could place some of the object in the group floating or underground.

You're not going to know til you try unless you have a small number of addons and can ask the authors directly.

Bob
 
As Bob says, I think it should in general not be a big problem. Almost all objects are placed so that they follow the mesh altitude.

The new mesh scenery will probably not create mountains in an area that was completely flat before, the shape of the hills and mountains just becomes more accurate. So I think the effect will be small, but if you want to be 100% sure you would indeed have to ask the authors of the sceneries.
 
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