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Is anyone using the P3D option in Quixel to export textures?
I've been playing with it using a gun sight with two nodes and fore some reason it will export all the maps as DDS for node1 but only the albedo map for node2.
I can get it to export all the maps as PSD using the 'unprocessed PBR' option so it's not the end of the world, but I was wondering if anyone had seen the same problem?
I've been playing with it using a gun sight with two nodes and fore some reason it will export all the maps as DDS for node1 but only the albedo map for node2.
I can get it to export all the maps as PSD using the 'unprocessed PBR' option so it's not the end of the world, but I was wondering if anyone had seen the same problem?
