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Repeat Timer

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139
I want to create a timer that fires every sixty seconds. Do I have to create a series of timers or is there another way? thanks
 
Timer triggers don't actually stop at the end, they just go on and on, meaning: if you don't use it as a "oneshot" trigger it should shoot every 60 seconds. ;)
Correct me if I'm wrong, but I once had a timer that kept on firing, and I didn't know why...
 
Repeat Trigger

Thorsten, thanks, that works fine. I just use an ObjectActivate to turn it off again later when I need to.
 
Late chime in on this one. :cool:

I like to have more control over when things are active and inactive so my preference would be to set the 60 second timer as one-shot but put an object activation action ("oba") set to fire at the end which will reactivate the trigger. Whenever I want to deactivate it, I would make a trigger for that and associate an oba that sets it's active state to false.

In fact, the current mission I'm working on involves numerous systems checks which need to be turned on/off constantly so, I have two oba's and a timer trigger for each property trigger: After it fires, the timer counts down and then reactivates the trigger. At some point later, another trigger will fire the action to deactivate it.

But that's just me. ;)
 
Yes, there are several ways of doing this stuff, I guess it's down to personal matters what way you choose. :D
 
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