I have just uploaded Development Release 1.1.01(c) to http://stuff4fs.com. It removes most of the special requirements for use of custom models. (See the User Manual section entitled SUBSTITUTION OF BASE MODELS.) Except for wigwags, the only firm requirement is an empty attachpoint. You now have complete freedom with regard to textures.
While the focus of this release is custom models and operation/performance otherwise SHOULD be unchanged, it contains significant internal changes that require validation. So, even if you don't use custom models, I hope some of you will switch to this development release.
Please be aware this update includes changes to some of the stock models and effects. Their earlier version counterparts are not compatible with this release. So, be sure to install all the files from the archive, not just the .exe. (The new models/effects should be backwards compatible, if you need to revert.)
Should you have comments on/difficulties with this development release, please report them in this thread.
Don
While the focus of this release is custom models and operation/performance otherwise SHOULD be unchanged, it contains significant internal changes that require validation. So, even if you don't use custom models, I hope some of you will switch to this development release.
Please be aware this update includes changes to some of the stock models and effects. Their earlier version counterparts are not compatible with this release. So, be sure to install all the files from the archive, not just the .exe. (The new models/effects should be backwards compatible, if you need to revert.)
Should you have comments on/difficulties with this development release, please report them in this thread.
Don
