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Hello to All.
Wishing to draw long stretches of rivers and the coast line on the same way I do:
GE drawing a polygon that follows the shape of the river.
FsX KML then add the appropriate tag type
- Shorelines_Generic_River
- Hydro_Polygons_Generic_River_Perennial
The problem arises when this will add another polygon how to continue the river itself.
In the area of contact inevitably appears a coastline Junk.
I thought to solve all the polygon disegnado another involving only the area of contact at the turn of the adjacent polygons, and then in FsX KML
- Exclude_Shorelines_Generic_River
but the line is always visible.
Do you have any suggestions?
Ciao...Grazie
Wishing to draw long stretches of rivers and the coast line on the same way I do:
GE drawing a polygon that follows the shape of the river.
FsX KML then add the appropriate tag type
- Shorelines_Generic_River
- Hydro_Polygons_Generic_River_Perennial
The problem arises when this will add another polygon how to continue the river itself.
In the area of contact inevitably appears a coastline Junk.
I thought to solve all the polygon disegnado another involving only the area of contact at the turn of the adjacent polygons, and then in FsX KML
- Exclude_Shorelines_Generic_River
but the line is always visible.
Do you have any suggestions?
Ciao...Grazie
