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Hi,
I try more or less successfully to port a few default CFS2 objects out of the original libraries to FSX. It is a bit of work but it basically successful.
The bgls can be decompiled with SCDIS and then the sca files can be edited to make it basically FSX compatible. I think the code is very straight forward and easy to read, so this is indeed an easy task.
Unfortunatly, there seems to be a unit conversion problem in some libraries. It seems like the decimal break is omitted and a number like 10.00 (meters) becomes 1000 meters. First I thought I could cope with that by switching the regional config in Win XP, and then decompile, but this is to no avail.
Has anyone an idea how to deal with this?
Thanks,
Mark
I try more or less successfully to port a few default CFS2 objects out of the original libraries to FSX. It is a bit of work but it basically successful.
The bgls can be decompiled with SCDIS and then the sca files can be edited to make it basically FSX compatible. I think the code is very straight forward and easy to read, so this is indeed an easy task.
Unfortunatly, there seems to be a unit conversion problem in some libraries. It seems like the decimal break is omitted and a number like 10.00 (meters) becomes 1000 meters. First I thought I could cope with that by switching the regional config in Win XP, and then decompile, but this is to no avail.
Has anyone an idea how to deal with this?
Thanks,
Mark


