• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

scenProc improvements

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
34,347
Country
netherlands
The latest development release of scenProc contains a number of interesting improvements.

  1. The available steps for the texture filter have been expanded to include steps to calculate the Normalized Difference Water Index (NDWI), Urban Water Index (UWI) and Urban Shadow Index (USI). With those additional steps it becomes easier to detect water from images as well. Sections 6.3.3 and 6.3.4 of the manual show example scripts using these new steps.
  2. The ExportGDAL step can now also call a texture configuration file. That way you can run a texture filter on the raster data before exporting it to disk. This would for example allow you to export the watermask that you have detected with the new texture filter steps described above to a GeoTIFF file and use it in other applications.
  3. I have unlocked two additional features of scenProc that were previously only available to selected projects. But as these features are more complex they deserve their own blog post with a video tutorial. So I will upload those ones the video tutorials are done.

I have another interesting feature in development. I am currently experimenting with using machine learning in the feature detection process. Hopefully that will make the results even better and hopefully also easier to adapt a script for different input images. But as I am still learning how to do this, I can’t give an estimation when this feature will be ready.

Continue reading...
 
Just checking here... are you sure the manual is correct in the 'Water feature detection using NDWI'? The images are referring to vegetation detection using NDVI? Starting to test with TSUWI in the meantime.
 
Hi, yes, that section refers to image 6.26 and further. There are still some images from the section before in between as well.
 
Back
Top