Hi,
I read in this forum many post about "lights Spot"...my problem is to make a light pole with the spot light on the ground in the night...
I did:
- a pole;
- a polygon (circle) on the ground;
- twp textures for this polygon, One for day and another for night..
is this correct procedure? is there another system?
-- this solve is not all the way right because in the day I see the circle with the day texture...what is the procedure to do trasparence the day texture?
thanks
Lucio
I read in this forum many post about "lights Spot"...my problem is to make a light pole with the spot light on the ground in the night...
I did:
- a pole;
- a polygon (circle) on the ground;
- twp textures for this polygon, One for day and another for night..
is this correct procedure? is there another system?
-- this solve is not all the way right because in the day I see the circle with the day texture...what is the procedure to do trasparence the day texture?
thanks
Lucio