Hi,
Maybe I am not reading the manual properly, (again), but how can I stop requests from been dispached?
Currently I am tracking various Sim Objects Ids when they are added using SimConnect_RequestDataOnSimObject(...) via SIMCONNECT_RECV_EVENT_OBJECT_ADDREMOVE
but when how do I stop/clear the request?
I realize that when the object it removed FS is probably clever enough to remove it from the request queue, but what about when I simply want to stop the request? Is that not possible?
Thanks
Sims
Maybe I am not reading the manual properly, (again), but how can I stop requests from been dispached?
Currently I am tracking various Sim Objects Ids when they are added using SimConnect_RequestDataOnSimObject(...) via SIMCONNECT_RECV_EVENT_OBJECT_ADDREMOVE
but when how do I stop/clear the request?
I realize that when the object it removed FS is probably clever enough to remove it from the request queue, but what about when I simply want to stop the request? Is that not possible?
Thanks
Sims