Hello,
with BglAnalyzeX I extracted a mdl from a bgl-library. I loaded it in ModelConverterX and exported it as a 3DS object. Now I imported it in GMax.
The model is imported correct, but I cannot see the textures in the perspective view. Have I forgotten something during exporting/importing or must I change some of my preferences in GMax, or is it impossible to have a real textured preview from an imported object?
By the way, after exporting it in GMax as a mdl, I can see it with correct textures in ModelConverterX.
Can someone help me?
Bernhard
				
			with BglAnalyzeX I extracted a mdl from a bgl-library. I loaded it in ModelConverterX and exported it as a 3DS object. Now I imported it in GMax.
The model is imported correct, but I cannot see the textures in the perspective view. Have I forgotten something during exporting/importing or must I change some of my preferences in GMax, or is it impossible to have a real textured preview from an imported object?
By the way, after exporting it in GMax as a mdl, I can see it with correct textures in ModelConverterX.
Can someone help me?
Bernhard
 
	
 
 
		
 
 
		