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Hello
I try to create with FSDS 3.5 a simple open hangar; just 6 pillars and beams, with a concrete texture.
For roof, I first create a triangle polygon, extruded along the length axis; in polygon mode, I just keep the 2 rectangles of roof.
I need to texture the roof with "tole" texture; it works on 1 side, but I didn't find the way to texture the inside ; I tried "flip", but it just changes the side. I need texture on both side.
Second question: in an other project, I first textured some parts with material; now, I found a better texture, and applied it on parts. However, it seems the project can't get rid of the first material texturing, and new bmp texture doesn't appear.
Thanks for help.
Pierrot - FMEP
I try to create with FSDS 3.5 a simple open hangar; just 6 pillars and beams, with a concrete texture.
For roof, I first create a triangle polygon, extruded along the length axis; in polygon mode, I just keep the 2 rectangles of roof.
I need to texture the roof with "tole" texture; it works on 1 side, but I didn't find the way to texture the inside ; I tried "flip", but it just changes the side. I need texture on both side.
Second question: in an other project, I first textured some parts with material; now, I found a better texture, and applied it on parts. However, it seems the project can't get rid of the first material texturing, and new bmp texture doesn't appear.
Thanks for help.
Pierrot - FMEP

