Greetings All,
After a spell just coming back to look at FSX again.
Can someone assist with the FSX annotator. I can get an autogen building to appear on a DXT1 tile OK. However having difficulty understanding what to do to get veggies to show up.
I have the ‘Control’ menu open and have clicked the ‘Vegetation(V)’ option but when I attempt to click a starting point on the image tile I get “Must have a valid vegetation GUID set” message appear. I notice that the Control menu has a message saying “GUID NULL” .
I also have the Autogen configuration editor open, and the ‘Model Entries’ and the ‘Properties’ that shows me the Friendly Name and GUID number of a veggie.
In a previous thread TOPROB suggested the following after a question (18-1-2007):
“So how do you set the vegetation GUID to draw a vegetation autogen polygon?
Yes, the Annotator documentation is a bit... brusque.
To select vegetation:
When you start up Annotator the Autogen Configuration Editor will open as well. From this, open autogendescriptions.xml. Now select either a Grouping or a Regionalization -- just click on it.
(FrankK:I note that it is actually autogendescriptions.spb not xml as given in the docs))
I tried the above suggestion but cannot get the annotator to recognize the GUID
So how do I get the veggie polygon or box on the tile?
Thanks
After a spell just coming back to look at FSX again.
Can someone assist with the FSX annotator. I can get an autogen building to appear on a DXT1 tile OK. However having difficulty understanding what to do to get veggies to show up.
I have the ‘Control’ menu open and have clicked the ‘Vegetation(V)’ option but when I attempt to click a starting point on the image tile I get “Must have a valid vegetation GUID set” message appear. I notice that the Control menu has a message saying “GUID NULL” .
I also have the Autogen configuration editor open, and the ‘Model Entries’ and the ‘Properties’ that shows me the Friendly Name and GUID number of a veggie.
In a previous thread TOPROB suggested the following after a question (18-1-2007):
“So how do you set the vegetation GUID to draw a vegetation autogen polygon?
Yes, the Annotator documentation is a bit... brusque.
To select vegetation:
When you start up Annotator the Autogen Configuration Editor will open as well. From this, open autogendescriptions.xml. Now select either a Grouping or a Regionalization -- just click on it.
(FrankK:I note that it is actually autogendescriptions.spb not xml as given in the docs))
I tried the above suggestion but cannot get the annotator to recognize the GUID
So how do I get the veggie polygon or box on the tile?
Thanks

