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No idea what they're made with, so this can go into 'Other 3D objects'
Anyway..
Does anyone have any idea how Gary Summons makes his ground vehicles? They not only follow the roads and things (which isn't that hard to do in itelf), but they avoid aircraft they encounter, as well as turn up at gates if you park and turn off your engines. I can see they're not ordinary animated objects as they still have shadows when you turn off 'gorund scenery casts shadows'. I thought they may be AI running on a seperate AFCAD, but then they'd have to be included in the aircraft folder, and I can't find them.
Anyway..
Does anyone have any idea how Gary Summons makes his ground vehicles? They not only follow the roads and things (which isn't that hard to do in itelf), but they avoid aircraft they encounter, as well as turn up at gates if you park and turn off your engines. I can see they're not ordinary animated objects as they still have shadows when you turn off 'gorund scenery casts shadows'. I thought they may be AI running on a seperate AFCAD, but then they'd have to be included in the aircraft folder, and I can't find them.

