Hi,
I'm assembling a team to develop aircraft for FS X, and we're presently looking for an FS X gauge developer. The candidate must:
* Be familiar with C++
* Be familar with FS gauge programming (both inside and outside of the SDKs)
* Be able to create modules for FS X
This project is scheduled to last for approximately 2 years, subject to work load, RL commitments etc...
This is a major project that we are planning to undertake. Please be under no illusion that we are going to attempt a few things that will be tough, if not impossible to do within FS, but we sure want to try.
If you feel you could attempt such a project, please PM me via this forum.
Best regards,
Robin.
I'm assembling a team to develop aircraft for FS X, and we're presently looking for an FS X gauge developer. The candidate must:
* Be familiar with C++
* Be familar with FS gauge programming (both inside and outside of the SDKs)
* Be able to create modules for FS X
This project is scheduled to last for approximately 2 years, subject to work load, RL commitments etc...
This is a major project that we are planning to undertake. Please be under no illusion that we are going to attempt a few things that will be tough, if not impossible to do within FS, but we sure want to try.
If you feel you could attempt such a project, please PM me via this forum.
Best regards,
Robin.
