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WingFlex Mod

Messages
15
Country
spain
Hi all,

I´m trying to modify Wingflex from a model.

Does anyone know how to? Is it possible with Model converter?

Thanks
 
For which sim version is this?
 
Yes, for P3D the skin and bone animations used for the wingflex are supported by MCX.
 
Arno , skin and bones are used but some are not.
Really depends on which plane it is.
So which plane you want to change ?

Some can even tune by editing the XML codes.
 
That would probably require that you modify the bone animations (change their rotation angles), but I must say I never tried that myself.
 
I just checked but couldn't find any function for (change their rotation angles)
Where is that ? (I mean in which menu of ModelConverter X?)
 
In the hierarchy editor you can modify the data of the key frames of the animation. If you do that for the animation of the bones you can change the wingflex.
 
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