- Messages
- 5,214
Hi Arno,
A stupid question but if I do not ask it, I will probably keep wondering
.
Scenproc and the ACMT only work on photoreal, right?
Now you know that outside the USA we all have the problem that we are not supposed to use photoreal satellite images when we want to distribute our sceneries (be it payware or freeware).
Is there a chance you could find a way to use the autogen (based on the photoreal) but without using the photoreal afterwards (like making it completely transparent or completely white afterwards) so that the autogen buildings and vegetation still show up?
Probably just a crazy idea of mine but nevertheless????
I hope I made myself clear if not, here is an example of what I would like:
This is the photoreal I can not use (and it is not good enough anyway):
And this is the poor result without the photoreal using landclass to the best of my abilities:
I guess that now you can imagine why I ask this
.
Because if I were able to use your two tools to replace the photoreal, that would make things a thousand times more real-life like.
A stupid question but if I do not ask it, I will probably keep wondering
Scenproc and the ACMT only work on photoreal, right?
Now you know that outside the USA we all have the problem that we are not supposed to use photoreal satellite images when we want to distribute our sceneries (be it payware or freeware).
Is there a chance you could find a way to use the autogen (based on the photoreal) but without using the photoreal afterwards (like making it completely transparent or completely white afterwards) so that the autogen buildings and vegetation still show up?
Probably just a crazy idea of mine but nevertheless????
I hope I made myself clear if not, here is an example of what I would like:
This is the photoreal I can not use (and it is not good enough anyway):
And this is the poor result without the photoreal using landclass to the best of my abilities:
I guess that now you can imagine why I ask this
Because if I were able to use your two tools to replace the photoreal, that would make things a thousand times more real-life like.



