Hi everyone,
I'm building Basra Maqil airport for FS2004. It was/is a complicated Art Deco building. I have applied textures succesfully to flat surfaces. But, when wrapping a texture around a cylinder to represent a tower, or bay, the effect I get is as if a light were being shone from inside the top of the tower, and while the textures are of original intensity at the bottom they progressively lighten as they go up towards the top.
Any ideas please?
Thanks
Fin Fraser
I'm building Basra Maqil airport for FS2004. It was/is a complicated Art Deco building. I have applied textures succesfully to flat surfaces. But, when wrapping a texture around a cylinder to represent a tower, or bay, the effect I get is as if a light were being shone from inside the top of the tower, and while the textures are of original intensity at the bottom they progressively lighten as they go up towards the top.
Any ideas please?
Thanks
Fin Fraser


