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I have got all the texturing to work now, the only problem I have which to be honest is odd, is getting my Glider to show in FS9. Rather than mess about with the .xml file I simply create an mdl file and send it to a folder where all the SDK stuff is (BGLcomp/Makemdl). I then open the xml, change what I want and drag the xml over the bgl comp, producing my bgl file. This where it gets odd.
If I copy the bgl into the Addon Scenery/scenery folder my object appears in FS9 perfect, right place, all textures.
If I copy it into a specific sub folder I have in Addon Scenery:-
Bidford
Scenery
Nothing appears, the only thing that is different between the 2 scenery folders is that in the Addon Scenery/scenery folder I have all the sdk stuff and the xml etc, IN the Bidford/scenery folder I only have bgl's for the scenery I want,I didn't think you needed any more than that.
Don't suppose anyone has come across this before?
If I copy the bgl into the Addon Scenery/scenery folder my object appears in FS9 perfect, right place, all textures.
If I copy it into a specific sub folder I have in Addon Scenery:-
Bidford
Scenery
Nothing appears, the only thing that is different between the 2 scenery folders is that in the Addon Scenery/scenery folder I have all the sdk stuff and the xml etc, IN the Bidford/scenery folder I only have bgl's for the scenery I want,I didn't think you needed any more than that.
Don't suppose anyone has come across this before?


