ModelConverterX usage survey: Difference between revisions

From FSDeveloper Wiki
Jump to navigationJump to search
Line 179: Line 179:
# Wavefront OBJ files
# Wavefront OBJ files
# OpenFlight files
# OpenFlight files
=== Functionalities ===
When the functionalities are put in order of popularity, the following list is the result:
#
#
#


[[Category:ModelConverterX]]
[[Category:ModelConverterX]]

Revision as of 09:28, 11 April 2010

In early 2010 a survey was run to ask the users of ModelConverterX how they use the tool. The main reason to do so was to get a better understanding of how you are using the ModelConverterX tool. Knowing which functionality, importers and exporters matter most to you, helps me to make the tool even more useful in the future.

In this article the results of the survey will be listed.

Results

Which version of ModelConverterX do you use?

Do you mainly use ModelConverterX in full screen mode or in windowed mode?

Can you indicate how often you use ModelConverterX for the following tasks?

Convert objects between different formats

Make small changes to an object

Visualise an object to see how it looks

Can you indicate how often you use the following importers?

SCASM files (including API macros)

FSX MDL files

FS2004 scenery MDL files

Library BGL files

COLLADA files

Google Earth KMZ files

FSDS FSC files

Wavefront OBJ files


Can you indicate how often you use the following exporters?

FSX MDL files

FS2004 MDL files

X files

3DS files

OpenFlight files

Wavefront OBJ files

Can you indicate how often you use the following functionalities?

Object information dialog

Material editor

Mass texture editor

Drawcall minimizer

Attached object editor

Transform object dialogs (move, rotate, scale)

Level of detail creator

Save preview image

Object report

Batch conversion of objects

Missing texture finder

Analysis

Tasks

When the tasks are put in order of popularity, the following list is the result:

  1. Convert objects
  2. View objects
  3. Edit objects

Importers

When the importers are put in order of popularity, the following list is the result:

  1. FSX MDL files
  2. Library BGL files
  3. FS2004 scenery MDL files
  4. COLLADA files
  5. SCASM files (including API macros)
  6. FSDS FSC files
  7. Google Earth KMZ files
  8. Wavefront OBJ files

Exporters

When the exporters are put in order of popularity, the following list is the result:

  1. FSX MDL files
  2. FS2004 scenery MDL files
  3. 3DS files
  4. X files
  5. Wavefront OBJ files
  6. OpenFlight files

Functionalities

When the functionalities are put in order of popularity, the following list is the result: