Object Activation Action

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Object Activation actions are one of the most common types of actions, and you will use them a lot. This action simply activates or deactivates mission “objects” (like triggers, as well as scenery objects).

ObjectActivationAction

Changes the state of one or more triggers.


NewObjectState True: Change trigger to be activated.
False: Change the trigger to be non-activated.
ObjectReferenceList The object(s) you want to change the state of.

Possible uses

  • Enable a LandingTrigger after landing clearance is given.
  • Activate an InGameMarker.

Related


See MSFS Mission Script - Actions for an overview of actions and more info about actions in general.