Hello all
I created an animated windsock the last year. all worked perfectly.
I want to change the textures on this object but today, when I export the new version, I see that I can't animate it. In fact, it's impossible to export the animation (made with an armature). The object is exported but it's not moving.
However, I made no change at this level. I verified the armature, animation tags.....
Maybe the problem is here, I don't know : I see, in the bones properties the "animation tag". But for Prepar3d. Fox FSX, the animation tag seem to be in the object properties.
In the first version of my object, I tagged every bone with an animation (ambient ...).
Is there some changes in the new version of blender, for the animations ? I don't understand why an animation as simple as a cylinder with 3 bones don't work. I upload the file
Thank you for your help
Luc
I created an animated windsock the last year. all worked perfectly.
I want to change the textures on this object but today, when I export the new version, I see that I can't animate it. In fact, it's impossible to export the animation (made with an armature). The object is exported but it's not moving.
However, I made no change at this level. I verified the armature, animation tags.....
Maybe the problem is here, I don't know : I see, in the bones properties the "animation tag". But for Prepar3d. Fox FSX, the animation tag seem to be in the object properties.
In the first version of my object, I tagged every bone with an animation (ambient ...).
Is there some changes in the new version of blender, for the animations ? I don't understand why an animation as simple as a cylinder with 3 bones don't work. I upload the file
Thank you for your help
Luc
Attachments
Last edited:
