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(Using Visual Studio 2017)
I've had some success using the CLR and the Forms even though in the P3D SDK there is no mention of C ++ but only for C#.
I could connect with the SimConnect server:
i could also set a message queue:
Queue seems to work well entrapping all WM messages but nothing coming from the SimConnect server, so i'm stuck here.
P3D v4 SDK seems to be of little help since the translation from C# to C++ is not straightforward.
My goal is to make an external application in C++ (an aircraft configurator) able to talk with the sim via SimConnect.
Actually the only way i could have is an inelegant file cross talk.
Thanks in advance to anyone who can give me a cue or better an example code
Mario Motta
I've had some success using the CLR and the Forms even though in the P3D SDK there is no mention of C ++ but only for C#.
I could connect with the SimConnect server:
Code:
private: System::Void MainForm_Load(System::Object^ sender, System::EventArgs^ e) {
try
{
Sim_Connect = gcnew SimConnect(safe_cast<String^>("tf104gconfig"), IntPtr::Zero, 0, nullptr, 0);
}
catch (Exception ^ex)
{
String^ message = "Could not connect with sim\napplication will close.";
String^ caption = "TF-104 G CONFIGURATOR";
MessageBoxButtons buttons = MessageBoxButtons::OK;
MessageBox::Show(this, message, caption, buttons);
Sim_Connect = nullptr;
Application::Exit();
}
}
Code:
protected: virtual void DefWndProc(Message% m) override {
printf("\nMessage:%d", m.Msg);
if (m.Msg == WM_USER_SIMCONNECT){ //0x0402
if (Sim_Connect != nullptr)
Sim_Connect->ReceiveMessage();
}
else
System::Windows::Forms::Form::DefWndProc(m);
}
P3D v4 SDK seems to be of little help since the translation from C# to C++ is not straightforward.
My goal is to make an external application in C++ (an aircraft configurator) able to talk with the sim via SimConnect.
Actually the only way i could have is an inelegant file cross talk.
Thanks in advance to anyone who can give me a cue or better an example code
Mario Motta
Last edited: