First of all I want to thank 'Gary" for helping me out with learning to do a lot of things I had no idea how to do.
However, there is one thing I just can't figure out...how the heck can you get a 'vehicle' link (ie:Road) to follow a slope? I can create a sloped mountain, but when I try to create a vehicle link (Road) up that slope, the "road" remains at the ARP altitude and won't follow the slope. I can get vector (roads) to do it with no problem, but as far as I know, there is no way to connect a vector road to the taxi link. So, my question is...Is there a way to create a vector road, then link it to the taxi network so that I can connect a "parking" to that "road"? Or is there a way to actually 'slope' a vehicle link (road)? Or....can you make taxi links invisible so that the vector roads show instead allowing me to 'slope' the taxi links (which I can do using ADE ,instructions in the manual)? I have my mountains, but just can't get any roads up to them. The vehicle links work ok, but they simply just 'flatten" the path up the mountain and don't actually travel 'up' or 'down' the mountain, they just remain at the ARP all the way up. This is something I've been playing around with but just can't figure out a way to do it using ADE or even SBX. I'd prefer to do it in ADE as things created with SBX tends to do crazy things on my system which I won't go into. Any ideas how to slope a 'road' up my mountain, the mountain is only 100 ft. tall and shouldn't be such a problem. The process described in the ADE manual only works for "taxi" links, not "vehicle" links.
However, there is one thing I just can't figure out...how the heck can you get a 'vehicle' link (ie:Road) to follow a slope? I can create a sloped mountain, but when I try to create a vehicle link (Road) up that slope, the "road" remains at the ARP altitude and won't follow the slope. I can get vector (roads) to do it with no problem, but as far as I know, there is no way to connect a vector road to the taxi link. So, my question is...Is there a way to create a vector road, then link it to the taxi network so that I can connect a "parking" to that "road"? Or is there a way to actually 'slope' a vehicle link (road)? Or....can you make taxi links invisible so that the vector roads show instead allowing me to 'slope' the taxi links (which I can do using ADE ,instructions in the manual)? I have my mountains, but just can't get any roads up to them. The vehicle links work ok, but they simply just 'flatten" the path up the mountain and don't actually travel 'up' or 'down' the mountain, they just remain at the ARP all the way up. This is something I've been playing around with but just can't figure out a way to do it using ADE or even SBX. I'd prefer to do it in ADE as things created with SBX tends to do crazy things on my system which I won't go into. Any ideas how to slope a 'road' up my mountain, the mountain is only 100 ft. tall and shouldn't be such a problem. The process described in the ADE manual only works for "taxi" links, not "vehicle" links.

