The abbreviation for Scenery Solutions Ultimate Terrain USA (originally released for FS9) upgraded version for FSX as Ultimate Terrain X was "UTX".
Oh, okay. I think I understand now. UTX is Ultimate Terrain. I thought UTX was for things like power lines and utilities. So, I guess I had the wrong idea about that. It's been a long time since I've used FS9.
This screenshot shows CVX Vectors from that product are also "jagged" (popular technical term in computer graphics: "aliased"); thus my statement:
"Even higher fidelity CVX Vectors of Ultimate Terrain are "aliased", and now look too jagged compared to IRL, so one may edit UTX objects, too."
View attachment 97926
I think I got it now. I agree. The "Stream Lines Perrenial" is jagged and I had already removed those jagged streams a few days ago. Anyway, here's the way my scenery looks now, and I think this is what you're looking for:
Here's the top view:
I've also edit the airport boundary so that it's next to the road because it was leaving a gap between the road and the airport boundary. I've also edited the fence in ADE. But it looks like the fence moved slightly since editing the airport boundary, and I'm checking on that now. I wish the large fence could be added in SbuilderX. I've googled it and it says that SbuilderX allows for adding a fence but I don't see any textures for that, unless a fence texture must be added to SbuilderX, and I haven't found how to do that. I've typed Fence in the help search box but nothing turns up. Here's the screenshot:
The screenshot above shows persistence of a Stream texture along one side of a Hydro Polygon; I see no shorelines in your *.SBP attached above.
There is a vastpick-list of shoreline types in SBuilderX; I suggest testing ones which are straight, thin, and have no "waves" for inland use at KBHM.
GaryGB
Yes, I'll attach the shorelines shortly. Remember, if I've sent you any streams - STX files, just ignore those and I have removed the streams. I think it looks better with it.
Ken.