• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by AlanWingnut

  1. A

    Compass tape not showing SOLVED

    Robert, I think it's just a default sig. I didn't assign one.
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    Compass tape not showing SOLVED

    That's the problem. 256 color won't allow 1,1,1 You need to get Paint to save it as 24 bit bitmap.
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    FSX Mouse rectangle problem/observation

    None of mine have. Thanks anyway
  4. A

    FSX Mouse rectangle problem/observation

    Thanks for your comments. Anthony Only one of my Vcockpit sections has mouse rectangles. The rest have 2D gauges. There is a 3D part with a mouse rectangle that is not on a textured part: it works fine now, but not when I had 9 Vcockpit sections. I am aware of the memory thing: on first...
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    FSXA Wind turbine rotate to wind direction

    Hello Eric Sorry about the late reply. I've been busy. No problem with sharing. The model is a bit crude: no texture or obstruction light.
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    FSX Mouse rectangle problem/observation

    Click spots inop Something to add. I'm using GMax for FSXA All parts were given “reset scale” and reset transform” as soon as I realised that there was a problem. There are no hidden, transparent or “see-through” parts. No parts are anywhere near the line-of-sight. None of the animated parts...
  7. A

    Ultralights?

    Hello rheitzman Sorry I've been a while getting back to you. Yes, my microlight is a production one: Mainair Flash II Alpha. It now considered obsolete but there are still plenty of them still flying in the U.K. Like all my projects it is far from finished, so I haven't uploaded it anywhere...
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    How can you get around the Sim Core 'All Tanks Selected' issue?

    Hello Lionheart My Gladiator fuel selector gauge has three positions: center, center1 and OFF. On loading the gauge was invisible. It took me ages to work out why. The tooltip worked and the selector worked fine when clicked on, when the appropriate bitmap appeared as if by magic. I...
  9. A

    FSXA Nosewheel steering too sensitive?

    No problem at all mskhan. Open the aircraft.cfg file in notepad (or any other ASCI editor) and look for [contact_points] point.0=1, 40.85, 0.00, -10.20, 1600, 0, 1.442, 55.92, 0.6, 2.5, 0.9, 4.0, 4.0, 0, 220.0, 250.0 point.1=1, -11.85, -9.38, -10.80, 1600, 1, 1.442, 0.00, 1.0, 2.5...
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    FSX Fuel problem....

    Thanks for that John. Always interesting to know these things.
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    Ultralights?

    Hello rheitzman I am not sure exactly what difference acceleration makes, but it certainly changes the way helicopters are simulated. I've made an FSX A weightshift ultralight, based on my own machine, without any problems. It's max take-off weight is 370 kg with a stall speed of about 25...
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    FSX Fuel problem....

    Hello John Jet engine fuel consumption varies a lot with altitude, temperature and of course power ("throttle") setting. You have the long range cruise figures which will be the economy cruise, and that will be at high altitude. The fuel needed to get up to the cruising altitude would be...
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    FSXA Wind turbine rotate to wind direction

    I've got it working now. The only problem once the typos and silly mistakes were corrected was the object name. I had called it "wind_turbine_2004" When I changed it to "wind_turbine" (with no other changes) it worked fine. Thanks to Arno for his tutorials and other help, and thanks for...
  14. A

    FSXA Wind turbine rotate to wind direction

    Thank you very much Arno.
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