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Click spots inop
Something to add. I'm using GMax for FSXA
All parts were given “reset scale” and reset transform” as soon as I realised that there was a problem. There are no hidden, transparent or “see-through” parts. No parts are anywhere near the line-of-sight.
None of the animated parts are textured.
This is what happened with two different VCs
First VC: the mouse rectangles stopped working after I added a [Vcockpit06] section. The normal (i.e. non $*.bmp) texture mapping was also messed up.
I found duplicate material names. After re-naming them, the textures and mouse rectangles all worked properly. Sorted.
Second VC: 9 Vcockpit sections. All displayed 2D gauges with no problems.
No mouse rectangles worked. There were no duplicate material names.
All the mouse rectangles worked when I commented out all of the Vcockpit sections.
I reinstated each section one by one.
When I reinstated [Vcockpit09], all the mouse rectangles stopped working.
I commented out [Vcockpit09] and swapped its’ contents with other Vcockpit sections. Everything still worked. The 9th Vcockpit section, no matter where it is or what it contains, disabled all of the mouse rectangles.
Am I doing something wrong, or have I found a GMax/FSX limitation?
p.s. many thanks to Hairyspin for your warning about duplicate material names. You prevented a serious brain overtemp. Symptoms include greying of the hair and a belief in gremlins.
Something to add. I'm using GMax for FSXA
All parts were given “reset scale” and reset transform” as soon as I realised that there was a problem. There are no hidden, transparent or “see-through” parts. No parts are anywhere near the line-of-sight.
None of the animated parts are textured.
This is what happened with two different VCs
First VC: the mouse rectangles stopped working after I added a [Vcockpit06] section. The normal (i.e. non $*.bmp) texture mapping was also messed up.
I found duplicate material names. After re-naming them, the textures and mouse rectangles all worked properly. Sorted.
Second VC: 9 Vcockpit sections. All displayed 2D gauges with no problems.
No mouse rectangles worked. There were no duplicate material names.
All the mouse rectangles worked when I commented out all of the Vcockpit sections.
I reinstated each section one by one.
When I reinstated [Vcockpit09], all the mouse rectangles stopped working.
I commented out [Vcockpit09] and swapped its’ contents with other Vcockpit sections. Everything still worked. The 9th Vcockpit section, no matter where it is or what it contains, disabled all of the mouse rectangles.
Am I doing something wrong, or have I found a GMax/FSX limitation?
p.s. many thanks to Hairyspin for your warning about duplicate material names. You prevented a serious brain overtemp. Symptoms include greying of the hair and a belief in gremlins.


