I'm trying to convert one of my old aircraft that worked in FSX so it can be used in P3Dv4. I can't get the landing/taxi lights to show against the taxiways. I have created parts with the appropriate names, and matching material names. It worked in FSX, but I don't see...
Thanks Bill, but I'm wondering more like when do I set keyframe zero. When the part is up or down? Like for aileronrs, or where should tires be at each frame or etc etc etc. I guess that doesn't exist and people have been going by trial and error?
Hello to everyone,
I've made lots of aircraft models before, but they were always "hybrid" models made using MakeMdl. I'm trying to upgrade to native FSX models so my work will be compatible with P3D. I have a document from the FSX SDK that shows the number of keyframes an animated part has...
I just had this issue as well, with taxiways only, not ground polys. Go to list and list all the taxiway links, and change the properties so they draw the surface and draw detail. It used to be possible to select all and do that, but I had to go through one by one.
I found the solution. Even though I was going into the dialogue and selecting all links and adjusting the properties, those properties weren't actually applying, so I had to go one by one and set them.
I'm trying to update one of my old airports for use in P3D, but I can't get the taxi ways to show. I have selected all the links and all the nodes and set them to Draw Detail and Draw Surface all on, but they still don't show up. What more do I need to do?
There was a question asked recently about how one could make a change to an airport, the suggested answer was to use ADE. The responder then said there was a free version and a pro version which you could pay for.
Is this correct?
Or is someone attempting to make a profit off of someone...
I'm also having an issue with a file I'm working on for P3D 3 / 4, where jetways don't appear. I have custom scenery settings, which are very high, but I even tried changing some of the jetways to very sparse with no change. Any thoughts?
Every time I install a new version of ADE, I'm left with a few thing missing. I have to install the generic buildings myself, and also I have a lot missing from the thumbs folder.folder.
Do these things work for others, or do they have to install everything as well?