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I used to know how to do this, but it looks like things have changed.
I want to take a model I have and convert the texturing to a different format. Right now it uses bmp textures and they don't show when compiling for MSFS. I've been told that png textures might work. How do I change the model to use png? It also used to be possible to use the program to bulk convert textures, is that still possible? If so, how? I see the material editor has a convert feature, but don't seem to go by file type.
I want to take a model I have and convert the texturing to a different format. Right now it uses bmp textures and they don't show when compiling for MSFS. I've been told that png textures might work. How do I change the model to use png? It also used to be possible to use the program to bulk convert textures, is that still possible? If so, how? I see the material editor has a convert feature, but don't seem to go by file type.
