• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Recent content by awf

  1. A

    New FSX scenery design tool using Google Earth

    Great tool Mattews thank you just added beaches to the Netherlands :D André Folkers
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    Edit FSX default terrain textures

    Yep got that one but after reading the SDK how to check the relation to Olson Land Classification Table and which texture is used... For example in the cloud landclass file they used the 10 Irrigated Grassland If I would like to change that one with 004a****.bmp files.... via TMFviewer it's...
  3. A

    AI and MipMaps in FSX: Murder of Crows

    Are those DXT1 textures with alpha channel? André Folkers
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    FSX airports and the default ground textures

    lol was thinking of actually 22 aproach :( As for the slider feature I think it's a great one however I'm not really satisfied with the result it looks like the texture and pixel is blownup which will result in a unsharp picture... Curious about the difference between 7cm and the 1m...
  5. A

    FSX airports and the default ground textures

    Your image looked familiar approach over the A9 near the MC lol Thanks Arno appreciated going to do some tests... Yep I know about GeoTiff was curious about the other options... I have always a certain balance in my graphics performance/looks... This is going to be fun...
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    FSX airports and the default ground textures

    Thanks Arno I understand the resample tool will resize the image to the correct format and also generate the different lod levels based on the image... But how to have it at the correct location lattiude / longtitude dimensions? In case of Schiphol for example... (I want ofcourse have the...
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    FSX airports and the default ground textures

    Kj new to scenery design but have done a lot at the graphics field and aircraft stuff... Question I want to change the default ground textures beneath the airport with high res arial photo for example... - How can this be done? - The resample tool in the SDK could do it but what about...
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