• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by azgoodaz

  1. azgoodaz

    Flightsim.to new business model and terms of service leaves content creators without rights to their own work

    Spreading lies is defamation. He didn't get banned for asking questions, his account got disabled. Read instead of speaking out of non-sense. He got suspended for malicious intent to ruin your project.
  2. azgoodaz

    MSFS20 MSFS Toolkit by Nool Aerosystems

    Github link is showing a 404 link.
  3. azgoodaz

    Sim Update 5 messed with MSFSToolKit?

    So I think you're right. It has to be a bug with how they grab the files. Because last time it didn't do this. As a workaround, just put all your textures in your folder of your glTF and the BIN, load up MSFS, load your scenery and press 'Build & Export.' Exit MSFS, paste that Export folder in...
  4. azgoodaz

    Sim Update 5 messed with MSFSToolKit?

    Is anyone else experiencing export problems with the most recent Sim Update 5? I know that the MSFS Model Importer for Blender (they recently pushed out a hotfix for it) got bugged with Sim Update 5 and wondering if ToolKit maybe got bugged also? These are the export settings I have, nothing...
  5. azgoodaz

    MSFS20 Is there a way to get my non-decrypted data back?

    As an update to this thread, thank you again to Szpike for helping me fix my project :). He's a literal god.
  6. azgoodaz

    MSFS20 Is there a way to get my non-decrypted data back?

    Alright, so I tried to use the external build complier and I guess my code in the bat file was not correctly setup and it deleted my entire project that I had. When I try and use Puran or even Recuva to recover the .xml files all my files are 'encrypted' for some reason. I contacted Recuva about...
  7. azgoodaz

    MSFS20 Console Error: Model texture not found in the texture directories

    Alright so I found the issue. I had my models individually in the project instead of having 1 artproject file named 'mymodelib' and then upon building the project the textures go outputted to the build. Weird little bug.
  8. azgoodaz

    MSFS20 Console Error: Model texture not found in the texture directories

    Capital letters or not, it gives the same results. I'm following what all marketplace creators are doing, putting models in their own folders and scenery in their own folders. Scenery works fine, just not the textures. Textures are in the modelLib folder as stated above. Images are 24 Bit png files.
  9. azgoodaz

    MSFS20 Console Error: Model texture not found in the texture directories

    I've been having this problem for months now, I contacted multiple people and I just can't get an answer or someone knows how to fix this. Hopefully someone here experience my issue and maybe has a fix? Whenever I try to build my project I get 'Model texture not found in the texture...
  10. azgoodaz

    MSFS20 Blender2MSFS support thread

    Hmm, I never had any issues putting my scenery and polygon files in only "scenery." It loads the scenery 100% of the time. Although something is causing my model textures to not get outputted to scenery/global/scenery/texture. All my models are packaged in scenery/global/scenery and textures get...
  11. azgoodaz

    MSFS20 Blender2MSFS support thread

    Yup, this was the issue my models are now visible in 3D Viewer. Though now when I press 'Build Package' none of my textures show up in my 'texture' folder in the built package folder. For my polygons and scene itself, I have the Output set to "Scenery", though for my Models I have it set to...
  12. azgoodaz

    MSFS20 Blender2MSFS support thread

    Bug / Issue - * Blender2MSFS version: 0.40.0 (also tried 0.37, my previous version of the program) * SDK version: 0.6 (latest as of September 29th) Blender version: 2.83 An issue with Blender2MSFS is causing the exports to not properly export with textures. Texture files are being...
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