• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Bernd Podhradsky

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    Strange Cliffs

    Hi! Hope someone can help me out with this problem. I've created an area around Iceland - started by excluding all default vector scenery, creating a big water polygon, making holes for the landmasses, creating airport polygons etc. The attachment image shows what happens in FSX when I...
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    Airport Flattens

    I know that this helps you a lot, but since the data use is under copyright, it's not possible until I get the okay from the data provider, which is what I'm waiting for. Thanks for your understanding, Bernd
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    Airport Flattens

    Hi! Actually you're right, it's not the flatten that seems to be gone but rather the grass polygon that covers the airport region as well as the autogen exclusion polygons. However, it's still not clear, because I thought that it is ONE polygon GUID that does all three (flatten, grass...
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    Airport Flattens

    Hi! Here's what I did: .) Create exclude polygons (rectangular, exactly the size of the CVX-BGL I want to "replace") for all hydros, shorelines and roads / railroads. No "exclude all" and no "exclude airport flattens". .) Created a hydro polygon covering the same area (rectangular) .)...
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    Airport Flattens

    Hi! Thanks for your answer. What I did was keeping the original BGL as it is and make my own above it. However, I did NOT include any flatten excludes in my own BGL, but the original ones don't show up any more. My airports are full of autogen objects and have no grass texture below them...
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    FSX UUID in shapefile DBF

    Hi! I usually start from 1 and count up. Never tried what happens, when it's not unique! Bernd
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    Airport Flattens

    Hello! Got a specific question about airport flattens: Say I want to replace a complete CVX of FSX and replace it with my own CVX that contains all the vector data for that region. Of course, I would also have to rebuild the aerodrome flatten polygons again, because they're also stored in the...
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    PolygonHole

    Thanks for your input. I have already written a SHP-Wrapper in .NET, so that I can easily read and write shapefiles, so technically there's no problem. I read somewhere else on the forum that the best way to adjust the landpolygons is to create a water polygon and define the land polygons as...
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    PolygonHole

    Hi folks! Don't know if this is the right sub-forum for my question, but here it is: On the forums I've read a few threads about creating islands by using a "polygon hole"; from what I understand this means, that you basically have a big water area where the islands are "holes" in this water...
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    Terrain Data Exclusion

    Hi folks! I'm quite new to scenery development and have a question regarding the exclusion of terrain data in FSX. I know that all vector data is split up in QMID cells. But how do I know the coordinates of each of these cells? I tried to find out by using tmfviewer, but I don't know what...
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    Shp2Vec with Oceans

    Hi! That was it, the fields Texture, SlopeX and SlopeY were missing. How Shp2Vec doesn't complain about missing attributes but it keeps processing the file forever. After 7 hours I just cancelled it, because it seemed to do nothing. Is there any way to check if it actually does...
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