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Hi!
Hope someone can help me out with this problem. I've created an area around Iceland - started by excluding all default vector scenery, creating a big water polygon, making holes for the landmasses, creating airport polygons etc.
The attachment image shows what happens in FSX when I include my BGL file.
The landmass polygon looks exactly as it should. Also, the airport boundary polygon looks perfect. The elevation of the airport is 14 meters. For some strange reason, FSX builds these strange "stone cliffs" way outside the flatten polygon. Why does he do that? In the default scenery, everything looks fine.
Does anyone have a clue what's going on here? TmfViewer doesn't show anything special. I have also attached the BGL file for those of you who want to inspect it further (the Airport is BIRK).
Thank you very much,
Bernd
Hope someone can help me out with this problem. I've created an area around Iceland - started by excluding all default vector scenery, creating a big water polygon, making holes for the landmasses, creating airport polygons etc.
The attachment image shows what happens in FSX when I include my BGL file.
The landmass polygon looks exactly as it should. Also, the airport boundary polygon looks perfect. The elevation of the airport is 14 meters. For some strange reason, FSX builds these strange "stone cliffs" way outside the flatten polygon. Why does he do that? In the default scenery, everything looks fine.
Does anyone have a clue what's going on here? TmfViewer doesn't show anything special. I have also attached the BGL file for those of you who want to inspect it further (the Airport is BIRK).
Thank you very much,
Bernd
