• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Captras340

  1. C

    Not sure what to do. How to actually flatten an airport?

    I’ll have to really investigate this as well! It does make sense especially since I’m working strictly in the Caribbean.
  2. C

    Not sure what to do. How to actually flatten an airport?

    I also suffer from this issue.. Hopefully we can get a solid solution for this soon..
  3. C

    Weird Texture Issue After Moving Objects In MCX

    I originally converted the entire airport into one glTF. I have no issue when I do it that way. Everything looked correct. Then I loaded it into sim as a place holder. That’s when I loaded the model into blender and started separating everything into separate glTF files there. I didn’t set the...
  4. C

    Weird Texture Issue After Moving Objects In MCX

    I’ll have to check the normals but I’ve had this issue before the change you made with mcx to make the emission texture white by default, and I had this same issue. It didn’t bother me as much because it wasn’t a big project like what I’m working on so I fixed everything in blender. And for the...
  5. C

    Weird Texture Issue After Moving Objects In MCX

    Here's some pics of the texture settings. BEFORE: AFTER:
  6. C

    Weird Texture Issue After Moving Objects In MCX

    Hi I took models I originally made into a glTF file in blender and imported it into MCX to fix the origin points of all the models in my scenery. The Issue is now I have this weird transparent green texture on all my models in when I import them into the sim. I’ve attached a few pictures to show...
Back
Top