• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by droide

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    MSFS24 MSFS 2024 LODs

    I created around 100 sceneries in MSFS2020, with several hundreds of 3D objects. So for me it was not an option to convert everything to the new LOD system. Also, with proper PC, i did not ever experience an performance issue that would encourage me to be so vertices-restrictive like the...
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    Exclusion rectangles & content.xml in SU10.

    I found some information here : https://forums.flightsimulator.com/t/package-reorder-tool-how-to-use-it/545769 This experimental tool seems to work at least for what i could try.
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    Exclusion rectangles & content.xml in SU10.

    To avoid conflicts with buildings in the same place, i use Exclusion Rectangles in the SDK. For example, We Love VFR is placing many automatic buildings, but the sceneries i created have the right building shape, so it has to remove the VFR one and place mine on top. This solution works if the...
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    Exclusion Rectangle not always works

    I have something strange using Exclusion Rectangles. I am trying to get rid of antennas spread all over the place by We Love VFR package. So i place a exclusion rectangle. But it does not seem to work all the time. When i re-open the scenery, the ugly antennas are back. I checked Content.xml...
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    WU7 : why do they propose same landmarks than me

    I have a problem usign ExclusionRectangle that it does not always seem to work. This is strange, sometime works, sometime doesn't work, with the same scenery build.
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    WU7 : why do they propose same landmarks than me

    Very nice. Thank you
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    WU7 : why do they propose same landmarks than me

    Quite upset about WU7 : why do they include landmarks that developpers already propose for free. I developped 3 astronomical observatories in Australia. It seems they also find out that observatories make nice POI, there's 4 in WU7 ! Including the 3 i already published. The version they propose...
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    Animals animation : looking for a tutorial

    Hello, i am looking for a tutorial, or explanations, how to get animal simobjects move and follow a programmed path. I found examples in WorldScript, but i have not idea how to edit and create my own moving animals.
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    MSFS20 Tired of sharing my creations

    Thank you all for your wise comments. As you said, i should produce mods at first for me, because this is a place i like. Sharing with the community is a bonus ! Thank all that do this sharing, because it makes FS2020 an amazing game...
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    MSFS20 Tired of sharing my creations

    I have spent many many hours producing freeware work for MSFS, but i am so disappointed i am not sure i will continue to share it. The download score is good and all my work is ranked 5 star, but most people just download. Less than 5% leave a comment. Half of it is just people asking about...
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    Telescope mirror

    Great, another astronomer ! If you are in the process to modeling some famous telescopes for MSFS, tell me. I started the process to convert my series of Xplane scenery for MSFS, and this would be a pitty we do the same work. You can find my original work for Xplane here...
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    Telescope mirror

    Thank you all for your precious help. I will try to apply the recommended reciepy, but would like to reuse my existing models at first. I attached my model for those who requested to take a look at the mesh
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    Object with transparent texture

    Thanks, you save my day. Alpha Clip mode was sufficient. I will consider to do everything in Blender someday, but this is a learning curve, and also i am reusing existing models (converting some of my Xplane scenery, i would like to propose also on MSFS).
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    Telescope mirror

    I am trying to model nice telescope mirrors... Using a (R=100%, G=0%, B=100%) texture for the metallic texture, i get a perfect mirror effect in Blender : but the result is not so nice when rendering in MSFS : Seems similar if i de-activate the shade smooth in blender. I am loosing this...
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    Object with transparent texture

    Sorry for the question, i am beginning with Skectchup => Blender => MSFS creation. My model includes transparent areas (texture is PNG with alpha channel). When i active "Blend" in Blender2MSFS, the transparent area are ok, but the whole model, also the opaque area, get some transparency. Model...
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