• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by EDDB2020

  1. E

    ADE20 configuration error

    That was fast, thanks. Maybe I need new glasses, you're right. I'll check that tomorrow.
  2. E

    ADE20 configuration error

    Hello dear community, I'm posting here because I also have a configuration problem and now have no idea what's wrong. However, I would like to add that it works perfectly for me and for three friends of mine to whom I have passed on the HF5 version. There we adjusted the paths in the...
  3. E

    MSFS Alpha 21 - Apron Saw Tooth Effects

    Maybe this is close to the solution, if we were talking about graphics conversion from pixel to vector (tracing) , I would say that the parameters of the conversion tool are too rough.
  4. E

    MSFS Alpha 21 - Apron Saw Tooth Effects

    This is even more bizarre, no sawtooth bottom left but some small ones top right (WITT). I'll send you both project files.
  5. E

    MSFS Alpha 21 - Apron Saw Tooth Effects

    Yes, created from stock. Sorry, the name of the airport was only with the filename, it's WSAP, Singapore. I'm getting these sawtooths everywhere, sometimes more, sometimes less. Check this one, everything is fine WITT, though the strobe count is 215.
  6. E

    MSFS Alpha 21 - Apron Saw Tooth Effects

    Hi Jon, many thanks to you and Patrick for bringing the aprons back, that helps a lot. I did find something else strange though - some 'sawtooth aprons' (not all of them, see the green circle) and 215 strobes for the approach lights (I haven't seen the latter before, not even with ADE20 in...
  7. E

    MSFS Aprons missing

    Many thanks for your tireless commitment!
  8. E

    MSFS Aprons missing

    Yes, Sim 1.20.6.0 and SDK 15.0.0, ADE 20.20.7913, Hotfix 3 For the sake of clarity, I will try to summarise here again: Normally I create a project from stock with and load it into the MSFS editor for further editing. Basically I add Apron lights, ILS equipment and adjust the colours of the...
  9. E

    MSFS Aprons missing

    My existing projects can be loaded without problems too but when it comes to modifying painted hatched areas theses modifications won't be saved correctly and don't appear in the sim, but that is another 'msfs editor' story ... And I have to add, that ADE projects aren't fully editable anymore...
  10. E

    MSFS Aprons missing

    You may be right, because it is quite inexplicable. I have just tried to re-read the Scenery Library with an empty CF using LNM, and LNM crashes reproducibly. This is the first time I have experienced this. Attached examples show screenshots from LNM of EGNM (without Aprons) and EKCH (with...
  11. E

    MSFS Aprons missing

    Fine, then I'm not the idiot. :) Is ADE loading online data while creating a project from stock? Maybe something was changed on the servers in preparation for SU6, because I've seen this for the first time yesterday morning, a few hours before SU6.
  12. E

    MSFS Aprons missing

    Hi everybody, any ideas what's happening here? I don't think it's SU6-related because I saw this already with SU5 earlier yesterday hours before SU6. Typically I'm using ADE (Hotfix 3) to start airport projects to load these with the sim editor, but since yesterday aprons won't load anymore...
  13. E

    MSFS Library objects- how to know what is standard

    The files from FlyboyRez1 (see above) are a perfect refrence. For building sceneries for owners of the basic edition you can use all objects named ms-base* and asobo* from the scenery and sim objects list, additionally a list of the basic airports is useful. Of course you can use objects from...
  14. E

    MSFS sdk 0.12.0.0 painting taxiways only worked once, airport shows up red with addons linker, but loads in the sim

    Hi, I have no idea what is happening, was working on an airport (started with 0.11.0.0) today with 0.12.0.0 and - as announced in the changelog - painting taxiways with green lights worked yesterday after the update, today it isn't even possible to add the points anymore. Same airport, with...
Top