Recent content by Ezzzzz

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    FSXA Effects not getting "bigger" in the distance

    Hi sorry for bringing this topic back up. Anyone knows the solution yet? Thanks
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    FSX Vertex weight?

    Oh i see. By adding weight to each vertex individually should fix it right? Sent from my iPhone using Tapatalk
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    FSX Vertex weight?

    Thanks for replying Arno, So i should try numbers greater than 1 right? Sent from my iPhone using Tapatalk
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    FSX Vertex weight?

    Any ideas about this vertex weight problem as attached? It shows when im exporting gmax boned windsock model from mcx. I have no idea what is vertex weight but ive found a setting called ‘weight’ and i put number 1 in the box as attached. And it didnt work either. Thanks Sent from my iPhone...
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    Windsock animation didnt show

    Yea ill try on mcx forum. As long as i know mcx does support bones, it can read sode jetways, etc Sent from my iPhone using Tapatalk
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    Windsock animation didnt show

    Hi sorry for bringing this topic up again. I decided to try this again with bones and IK animation. Ive managed to animate it and assign it as ambient, after exporting from gmax of course as .mdl with export animation and export skin checked, i tried to import to mcx for further modifications...
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    Transparent object become visible in low visibility

    Hi sorry, ive solved this. I discovered that i used black colored texture and set it to invsourcecolor in texture settings instead using the real alpha channeled transparent texture. Sent from my iPhone using Tapatalk
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    Transparent object become visible in low visibility

    Hi, im having a very annoying problem here, as you can see in the attachment there is a huge transparent object that shows only in low visibility condition. Anyone knows how to keep the object invisible/transparent in low vis condition? Thanks :) and if you wonder what is that object is... its...
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    set flatten in ade, but unflatten in fs

    Hi guys sorry for not replying but turns out i encountered a duplicated afcad problem that drags the elevation down and fixed it in this thread :) thanks for the helps https://www.fsdeveloper.com/forum/threads/duplicate-afcads.431882/
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    set flatten in ade, but unflatten in fs

    yes as usual, ive verified the alt file too in world scenery folder
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    set flatten in ade, but unflatten in fs

    hi, as you can see in the attachment, ive set the aiport background flatten in ade but it doest flatten in fs, any solutions? thanks
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    building aint showing on fsx

    hi, first of all i am helping suroboyo simulations and that one terminal picture which you posted is the failed modelwe built earlier. And the one im having problem nowis the new one and doesnt yet has apron furnishing And thanks for the disappearing car solution, we fixed that by putting a...
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    building aint showing on fsx

    yes ive checked every single texture is in the rright place and of course as fsx bgl:)
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    building aint showing on fsx

    hi, ive been working on a new scenery on sketchup and place it via modelconverterx. And after i placed this building and run it on fsx *attached on pic* it didnt show. And i tried to run this on p3d and somehow it popped with no problem. ive read similar problem in this forum but the solution is...
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    Animated obj disappears on certain camera angle

    This problem has been haunting me since i started to animate using gmax... So si made a yellow airport service car and i group animate it in attempt to make living environtment for my scenery. And i found that the animated car gone disappear when i change or move my camera angle to the left...
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