• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by fabenech

  1. fabenech

    FS2004 Issue when exporting from .DAE to FS2004 .MDL

    Thanks for the response! According to this, Blend is standard for FS2004 and thats why i change it And also i tried to changed to the options only for FS2004 but still the same. Thank you again!
  2. fabenech

    FS2004 Issue when exporting from .DAE to FS2004 .MDL

    Hi! I'm beggining to make some models to myself for FS2004 and i'm having a problem when I want to export a .DAE file (made it whith Blender) to .MDL for FS2004. When I modify the properties in the material editor to add a night texture and export it to .MDL, when I later import that generated...
  3. fabenech

    FS2004 Problem when export GP to FS2004

    Hi to everyone and sorry form my english! I´m having this issue when i import a groung poly throught MCX to FS2004. The original format is .DAE (COLLADA) and the texture are already in DTX3 converted with DXTBMP. When the process is finished and go to the simulator, i get this from top view...
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