• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by flying59

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    MSFS20 KSTL -ST. LOUIS LAMBERT INT. work in progress ~ MSFS, FSX, V4.4+,V5

    SWEET!!!! Your progress on KSTL is looking SO GOOD Tim!! Even more excited that it's sounding like a release date is imminent! Will be watching the RWS website for release information, credit card at the ready!
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    MSFS20 KSTL -ST. LOUIS LAMBERT INT. work in progress ~ MSFS, FSX, V4.4+,V5

    Hey Tim! Thanks for the KSTL progress previews! It's looking great! I love the details you are adding. Keep up the great work - looks like it's almost ready to go!
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    Hello again! Wanted to let you know that after 4 or 5 hours digging into why my modified...

    Hello again! Wanted to let you know that after 4 or 5 hours digging into why my modified aircraft textures wouldn't work, I finally figured out it was a simple filename error on my texture files. Ugh! I hate it when I do something stupid. Anyway, sorry to bother you. flying59
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    Hello Flying's Cool! I'm trying to modify existing MSFS aircraft textures with GIMP but not...

    Hello Flying's Cool! I'm trying to modify existing MSFS aircraft textures with GIMP but not having any success. I saw a post back in Feb 2021 where you mentioned success exporting DDS from GIMP using RGB10A2 format. What compression type did you use? Appreciate any suggestions you have...
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    MSFS20 KSTL -ST. LOUIS LAMBERT INT. work in progress ~ MSFS, FSX, V4.4+,V5

    Impressive work on KSTL!! I am so thrilled to see this and can't wait for this to be available for MSFS!! Just awesome to see Lambert International get some love! Good luck! Can't wait to see it!
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    Call for ADE 2020 Alpha Testers

    Hi Jon, I'd be interested in joining any alpha testing. I've used ADE quite a bit in the P3D world. I've got a basic familiarity with the MSFS2020 SDK. I've added objects (hangars, control towers, etc.) to existing airports, created polygons used for excludes and some terraforming with the...
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    Multiple Hangar Door Animation

    OK, the animation in FS2004 works without running CAT but it doesn't quite work the way it's set up in Gmax. In Gmax, the animation is set up so that the first set of doors opens completely (opening sequence occurs from frames 0 to 300) and then stays open. One hundred frames pass and then the...
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    Multiple Hangar Door Animation

    Thanks for the reply Arno, I'll give that a try and let you know whether that works.
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    Multiple Hangar Door Animation

    Hello! This is my first post here so let me give you a little of my background. I'm fairly proficient at using GMax but have recently ventured into animations for the first time. I have created a large hangar in GMax that contains 2 sets of hangar doors (each hangar door complex...
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