• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by froggy

  1. F

    Ships Traffic (AIBTC on W7 64 bit)

    Is W7 64 bit likely to affect the way Java can operate AIBTC do you think? :(
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    Ships Traffic (AIBTC on W7 64 bit)

    I don't know the answer, but if you find the solution I want to know, I'm searching for the same thing!
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    Wing warping...

    Thanks Felix, sounds like a challenge and a half - are there any examples of either FSDS or Gmax warping wing models available do you know? froggy
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    Joy Stick

    Thanks Wozza, where did did you gain the knowledge, it's certainly not from the Abacus 'Help' files. froggy
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    Wing warping...

    I'm trying to build a Morane-Saulnier Type G (problems with the joystick at the moment!) and I've treated the wings as ailerons in the absence of a greater knowledge of FSDS. I tried making the rotating axis from inboard leading edge to outboard trailing edge but though it looked OK in FSDS the...
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    Joy Stick

    Hi Wozza - well I gave that a try and got 'Error creating file' then 'C:\program files(x86)\abacus\fsds_v3.5\temp.x was not found'. After that the model wouldn't compile again, even after deleting animation and then the VC model completely, so I've gone to my backup which compiles OK. So...
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    Joy Stick

    Thanks wozza, the stick is now visible and animated in FS. It functions perfectly fore and aft but is still over to the left in 'neutral', the left-right animation starts from that point. I've double checked the axis and the hierarchy. In VC part mode the stick is over to the left, is that correct?
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    Joy Stick

    Two sticks remain visible in FSDS and in the sim, however in my latest attempt the l_r stick is over to the left in neutral and the fore-aft isn't showing at all in the sim. I'm setting the keyframes and following the instructions from V3.5 Help.
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    Joy Stick

    I'm using FSDSv3 and have come to the point of making the VC cockpit. For some reason my joystick (lever_stick_l_r and lever_stick_fore_aft) won't work in spite of many attempts of following the FSDS guide which appears to be the same as the FS9 instructions. Is there an alternative procedure...
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    prop0_blurred

    I should have said, I'm using FSDS3.5.1. Is there an alternative to the Attachpoint Tool? A search revealed a thread by FelixFFDS regarding an FSDS alternative for landing/taxi lights. Is there a reason why the texture functions aft but no forward? froggy
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    prop0_blurred

    My first prop in FSX/Acceleration and everything functions except for the permenant semi-transparent prop disk of the forward facing prop texture, even when the prop is stationary! On the fuselage side the texture disk only shows when the prop is turning, as it should. Any ideas where I've...
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    Fsds 3.5.1 Help

    !Hah! I need the practice anyway, thanks Felix. froggy
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    Fsds 3.5.1 Help

    Ouch, I've re-animated the wheels and prop but rendering the model has produced a page of 'degenrate polys'. I'm not quite sure what causes these, a search reveals a possible issue with the decimal point in Windows regional settings, but I've checked that one out and I've definitely got a 'dot'...
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    Fsds 3.5.1 Help

    Many thanks Felix, I'll retool with xtomdl and Dave Nunez' FSDSxTweak utilities. froggy
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    Fsds 3.5.1 Help

    Thanks, sorry I'm not keeping up. I'm using makeMDL, am I better off changing to xtomdl? If so which is the correct one, that in 3DSM9 or 3DSM7 ? froggy
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