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Recent content by gary20

  1. G

    Aircraft.cfg Editor

    Good news Arno, thanks for fixing it. Looking forward to the next Dev release.
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    Aircraft.cfg Editor

    Thanks Arno
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    Aircraft.cfg Editor

    Hi Arno I'm working on a P3D model. In Modelconverterx I click on the show cfg points icon and all the cfg points show ok, but when I click on the Aircraft cfg editor to make changes to the points it is "greyed" out and wont open. I've looked all through the program settings and cant find...
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    ADF animation

    OMG !!! .... IT WORKS !!! I feel like a kid at xmas :) Thanks Tom, your explanation of the digit coding above made the penny drop for me and your advise to search Google's AI section for "xml adf for each digit" led to a recommendation to use the "flr" syntax which lined every thing up nicely in...
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    ADF animation

    Thank you so much Tom, you really are a gentleman. You're clarification clicked with me and I think I finally get it. I've got some work to do, but happy to report back when it's solved (fingers crossed). Thanks again Tom, very much appreciated. I'm light years ahead in my thinking on this. Gary
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    ADF animation

    Thanks for the response Tom I really do appreciate your trying to help. I really am struggling with the calculations here ... Are you saying all calculations have to begin with 1700 because of the maximum ADF frequency and end up equalling 360 ? Forgive me, I'm trying to understand your advice...
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    ADF animation

    I'm trying to create an ADF tuner with knobs and dials representing units, tenths, hundreds and thousands. I've used the same animation for the knobs and dials at 360 keyframes and a mousrect which seems to be ok. I'll post an example below (for the 100 units). Where I'm struggling is with the...
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    I think the merge tool is broken ?

    Thanks Arno I very much appreciate your help Best wishes Gary
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    I think the merge tool is broken ?

    Using the P3D sdk, I want to merge a part to a VC (internal) model and when I merge the part it imports only as an "external" model. I f I compile the model, only the VC (internal) model appears and the merged part (external) does not compile. Can you help ? Gary
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    Mouse area for DDI button

    Thanks Heretic The variable in the modeldef.xml for the 3D DDI_L_btn_00 button is: <MouseRect> <Cursor>Hand</Cursor> <MouseFlags>LeftSingle</MouseFlags> <EventID>0x00011100</EventID> </MouseRect> I think I need to convert that to "gauge" XML for it to work in a 2D...
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    Mouse area for DDI button

    Well kinda rpmc. The DDI button arms a weapon. If I can get it working in a 2D gauge, I can use it on other aircraft .... if that makes sense. I just want a clickspot on a 2D panel to simulate the default DDI button. Not sure its possible .....
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    Mouse area for DDI button

    No joy The mouse will change to the hand when hovering over the spot, but when clicked it does nothing. The DDI button on the 3D VC screen operates fine. I'm just looking to duplicate it in a 2D popup panel I'm trying to make for a weapons selector for Tacpack. It has me stumped ......
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    Mouse area for DDI button

    Thanks rpmc Will give that a try.
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    Mouse area for DDI button

    Hi all I'm trying to use a mouse area on a 2D popup gauge panel that will operate the same as the default DDI button. I've tried dozens of different "script" entries, but so far nothing works. Can any one advise. <MouseArea id="button_00"> <FloatPosition>75.000,8.000</FloatPosition>...
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    BGL_ZULU_HOUR

    Thanks Arno Very much appreciate your clarification. Gary
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