Recent content by gianlucag78

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    FS2004 How convert scenery for FSX ?

    How convert fs2004 texture with alpha channel in fsx texture? Open this thread because old thread are too old and donìt permit me to reply it ( here see old thread : http://www.fsdeveloper.com/forum/showthread.php?t=426598 ) I open one of my BGL file . This is my material editor...
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    FS2004 How to create runway light in gmax ?

    Thanks for the tips. I spent this time to read and re-read the threads on the forum but the things I have not at all clear. I understand how to create a light from gmax renaming, in the material editor, the material as "LIGHT_NAV". This method is very simple but I seem to have realized that...
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    FS2004 MDL Tweaker Error 53

    Oh....thank's you Arno..i'm very stupid..i didn't read part " installation ".... thanks again, now everything works
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    FS2004 MDL Tweaker Error 53

    No i don't install any graphics dll. if MDL tweaker UII need the graphics DLL, Why MDL Tweaker II is able to open a few but not others. should not give error for all files? where i can find graphics dll ?
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    FS2004 MDL Tweaker Error 53

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    FS2004 How to create runway light in gmax ?

    Thank you for information, I'll try to read and try to understand how to do. Apparently there are different methods to create the lights on the photoreal. A friend pointed me in such a seemingly simple way to create visible lights ... the problem is that most can not climb them and make...
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    FS2004 How convert scenery for FSX ?

    thank's. I will try as soon as possible
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    FS2004 How convert scenery for FSX ?

    Hi, post one screen of my previous job: Vergiate LILG. I made scenery by Gmax and export it witch fs2002 plugin because i create only 1 gamx file and place scenery with one coordinates. Scenery work in fs2004, fsx and Prepar3D but in fsx and prepar3D are a problem with texture that have...
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    FS2004 How convert scenery for FSX ?

    i know modelconverterX but my scenery is fs2002 BGl and modelcoverterx don't read it. My scenery, if put in fsx , work but texture with alpha channel have a problem i have scenery in gmax format.
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    FS2004 How convert scenery for FSX ?

    I'm oinexperienced scenery creator. I'm on my second job (Ancona LIPY) and I wish I could also convert for use in FSX. Currently I create photoreal with gmax and then build on top of it objects and then place the objects means fs2002 plugin specifying coordinates 0,0,0.
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    FS2004 How to create runway light in gmax ?

    I would like to create runway lights that you are able to see at a distance. In gmax I tried to give night texture with vibrant colors but a few miles away I do not see it, they are too small. If I make them larger, within walking distance are too large. I would like to be able to add lights...
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    FS2004 How set max view distance in istant scenry 2 ?

    It's for fs2004.... the only way I know is to export the scenery using the Fs2002 plugin and set the maximum view distance
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    FS2004 how to use a Fliable Model as a static model?

    Hallo, i find on internet, SAMM software which should transform a fliable model in static model..but I can not use it, or better explain, I can get a mdl file which then can not open with model converts X. I would like to import a flyable model in gmax to be able to transform and adapt to static.
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    GMAX and big problem with "mirror" Function

    Sorry .. I'm brand new to fsdeveloper and gmax and I'll definitely still crap .. luckily we have a community well prepared .. I'll try to do as has been suggested (before I'll try to figure out how to do the actions you desribe ..) for now thank you. I don't understan how apply "mirror modifier...
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    GMAX and big problem with "mirror" Function

    I open this post to try to solve this annoying problem that have with the "Mirror" function of gmax. I try to explain you that happened to me. I state, although surely you will know as using gmax is one of the first things you learn, that in Gmax one side of any figure has a single face .. as...
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