How convert fs2004 texture with alpha channel in fsx texture?
Open this thread because old thread are too old and donìt permit me to reply it
( here see old thread : http://www.fsdeveloper.com/forum/showthread.php?t=426598 )
I open one of my BGL file .
This is my material editor...
Thanks for the tips.
I spent this time to read and re-read the threads on the forum but the things I have not at all clear.
I understand how to create a light from gmax renaming, in the material editor, the material as "LIGHT_NAV".
This method is very simple but I seem to have realized that...
No i don't install any graphics dll.
if MDL tweaker UII need the graphics DLL, Why MDL Tweaker II is able to open a few but not others. should not give error for all files?
where i can find graphics dll ?
Thank you for information, I'll try to read and try to understand how to do.
Apparently there are different methods to create the lights on the photoreal.
A friend pointed me in such a seemingly simple way to create visible lights ... the problem is that most can not climb them and make...
Hi, post one screen of my previous job: Vergiate LILG.
I made scenery by Gmax and export it witch fs2002 plugin because i create only 1 gamx file and place scenery with one coordinates.
Scenery work in fs2004, fsx and Prepar3D but in fsx and prepar3D are a problem with texture that have...
I'm oinexperienced scenery creator.
I'm on my second job (Ancona LIPY) and I wish I could also convert for use in FSX.
Currently I create photoreal with gmax and then build on top of it objects and then place the objects means fs2002 plugin specifying coordinates 0,0,0.
I would like to create runway lights that you are able to see at a distance.
In gmax I tried to give night texture with vibrant colors but a few miles away I do not see it, they are too small.
If I make them larger, within walking distance are too large.
I would like to be able to add lights...
Hallo, i find on internet, SAMM software which should transform a fliable model in static model..but I can not use it, or better explain, I can get a mdl file which then can not open with model converts X.
I would like to import a flyable model in gmax to be able to transform and adapt to static.
Sorry .. I'm brand new to fsdeveloper and gmax and I'll definitely still crap .. luckily we have a community well prepared .. I'll try to do as has been suggested (before I'll try to figure out how to do the actions you desribe ..) for now thank you.
I don't understan how apply "mirror modifier...
I open this post to try to solve this annoying problem that have with the "Mirror" function of gmax.
I try to explain you that happened to me.
I state, although surely you will know as using gmax is one of the first things you learn, that in Gmax one side of any figure has a single face .. as...