• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by jnazaren

  1. J

    Mission system Custom Action - need a simple SimConnect string.

    Simvar IF Command Problem Hi guys, I have added a custom action to my mission (specifically the {SV} IF action) to test out my plane's payload weight at some point during the mission, but it seems there is nowhere to specify the INDEX of the payload station I would like to test out. Is there a...
  2. J

    FSX question on using multiple textures in a model

    Finally Working! Thanks for all your help guys! I just got it to work by renaming the second bgl model, giving it a new Guid, renaming the texture it used (in its separate folder), and clicking "match" in the mass texture editor. I can now transfer it to the "addon scenery\scenery" folder...
  3. J

    FSX question on using multiple textures in a model

    I actually tried making it have a new name and Guid, but when I put it into the "addon scenery\scenery" folder, it did the exact same thing. I attached the mdl file that I then converted to two seperate bgl files, but wasn't able to attach the textures (because of their format- bmp). My main...
  4. J

    FSX question on using multiple textures in a model

    Two Different Textures on One BGL Hi Arno, I have a somewhat similar question- I need a few planes converted to scenery files for a mission I'm making. I've already successfully converted one plane, with the help of Library Creator XML and Model Converter X, because of the fact that I only...
  5. J

    FSX Mission Editor- Payload "Station Index"

    Hi guys, For those of you who are familiar with FSXME (FSX Mission Editor), I was wondering which number to use as a payload "station index" in an "Add Payload Action". The payload section of my plane cfg file looks something like this: max_number_of_stations=10 station_load.0="0, -1.0...
  6. J

    Cut Scenes possible?

    Is there any way that I can spawn an empty plane (not a scenery object) in the parking area of the airport my mission is using?
  7. J

    Cut Scenes possible?

    Cool! Then I'll just do it the easy way and activate a timed cinematic on the airplane activated by the parking trigger at an airport I would like to film at. Thanks, Jacob Is there any way that I can spawn an empty plane (not a scenery object) in the parking area of the airport my mission is...
  8. J

    Cut Scenes possible?

    Is there any way that I can capture the position of the airplane at a random moment and attach a rectangle area to it (WITHOUT attaching it to the plane and having the rectangle area constantly follow the plane)? I need a "snapshot" of the place in the airport that the user parks, so that when...
  9. J

    Cut Scenes possible?

    SimVar Question Is it possible to capture the user's plane's latitude, longitude, or altitude at any given moment in a mission and record it into an internal variable through SimVar (in FSX Mission Editor)? If so, can I then attach the captured data to a "rectangle area" object?
  10. J

    Cut Scenes possible?

    Thank you so much for the advice! :)
  11. J

    Cut Scenes possible?

    One last question: should I use an "AI/PIP Camera" or a "Cinematic Camera"? What's the difference between them?
  12. J

    Cut Scenes possible?

    Is that what pre- installed missions in FSX use?
  13. J

    Cut Scenes possible?

    How do you add a simple cut scene? I'm currently using FSME (FSX Mission Editor) and cannot find a way to insert a simple cut scene (or video scene) into my mission. Even if it involves using something other than FSXME, is there a way to insert a simple cut scene into my mission (without...
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