• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Kuba320

  1. K

    MSFS24 Person to create custom SID STAR in SDK

    Hello I am looking for someone to create a custom SID STAR for me for a small airport in accordance with AIP in developer mode for the scenery. Anyone? Regards
  2. K

    Custom Airports for SIM, ATC, Military - AD

    Hello My name is Jakub and I would like to post an ad regarding airport design for Flight Simulator. I have experience in creating military and military fictional airports for training. I also worked on ATC simulators. I am able to make the entire airport layout for any type of simulator - P3D...
  3. K

    MSFS24 Looking for someone to check my animation MSFS2024

    Hello I'm looking for someone to adapt WIG WAG animation from MSFS 2020 to 2024. Unfortunately, after exporting to 2024 it doesn't work properly, the light doesn't jump as it should. Regards
  4. K

    MSFS20 Light preset offset problem

    Hello I'm struggling with a problem that can be seen in the attached screenshots. At one runway threshold the light source is perfectly aligned on the model, but at the other end of the runway there is an offset. What could be the cause of this? Anyone have an idea? Thanks
  5. K

    Custom Airports for SIM, ATC, Military - AD

    Hello My name is Jakub and I would like to post an ad regarding airport design for Flight Simulator. I have experience in creating military and military fictional airports for training. I also worked on ATC simulators. I am able to make the entire airport layout for any type of simulator - P3D...
  6. K

    Ground Poly Master looking for job

    Hello My name is Jakub and I am very good at creating ground work for P3D and MSFS. I cooperate with companies such as ORBX, Drzewiecki Design. I did a lot of scenery, for example Oslo, Melbourne, Molde, New York KEWR, Narita. I have many years of experience. I mainly deal with ground poly but...
  7. K

    MSFS20 Problematic MSFS Ground Poly

    https://www.fsdeveloper.com/forum/threads/msfs-destructive-uv-after-building-package.455256/#post-902021 same problem ;)
  8. K

    3DS Max Paid job - GP texturing help

    Hello I need to texture a certain area that has already been outlined with the concrete texture. Unfortunately, I'm not good at it, and the concrete has to be set at different angles and sizes. I provide a 3ds max file with a precisely outlined concrete area (you only need to convert to editable...
  9. K

    MSFS20 Layer of dirt for Ground Poly

    Hello I have a layer of dirt to do, which is from the satellite image. I want someone to texture the ground poly I have already created and cut a large area of the satellite image and spread it on several 4K sheets. For information, I already have a satellite photo - with lines erased etc. We...
  10. K

    MSFS20 MSFS destructive UV after building package

    I set concrete around 5, -5 UV and it helped. The asphalt also had artifacts in some places, so I used "Normalize Texture Coordinates". Both methods worked perfectly. Thank you! @=rk= and @FoxtrotScenery :D
  11. K

    MSFS20 MSFS destructive UV after building package

    Sure, I have quite a long night ahead of me moving and trimming polygons :P
  12. K

    MSFS20 MSFS destructive UV after building package

    I think it works! I have moved and there are no artifacts. You mean "Normalize Texture Coordinates"? I think it doesn't work or I am doing it wrong.
  13. K

    MSFS20 MSFS destructive UV after building package

    Okay, I'll check this out. May I know how you solved your problem?
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